![]() To stop a cyclone early, use a basic kick attack or a divekick. It also prevents using most other moves, and consumes meter. When used during boss fights, it is usually used only briefly to gain a little height and stay next to the boss's weakpoint, although it does have a very large hitbox that extends out from both sides of Lilac, making it useful for hitting multiple targets for small damage.Ī cyclone won't end just because you landed, and if it's still going when you try to jump again, Lilac won't get much height. The Cyclone is one of Lilac's worst options for damaging enemies, dealing only two damage every seven frames. The Dragon Cyclone functions as a double jump at first glance, but it works by altering Lilac's vertical speed, and has many more It can only be used once before landing, cannot be used after a Dragon Boost until landing (unless you ram a vertical wall), and can be used again if Lilac takes damage before landing. Lilac's Dragon Cyclone also spends meter, but very slowly, and can be used even if she has an empty meter. If you perform a wall ram cancel near a wall and continue holding forward + A + C, Lilac will continually ram the wall, gaining a little height each time. If you hold A as an upward boost ends, Lilac will emerge from the boost with extra air. If she happens to roll to the edge of a platform, she'll stop moving there. If Lilac is moving along a surface when you press C, she will continue moving while charging the boost. If she's airborne when you press C, she'll stop moving completely while charging up.īecause of this, sometimes a Dragon Boost is not the fastest strategy. Lilac has to charge before the boost fires. If you are close to the wall when doing this, you can boost while spending very little meter. If you boost in the air horizontally and strike a vertical wall, the boost will end upon ricocheting. Hitting an enemy with a Dragon Boost deals four damage every five frames, making it the fastest way to deal damage, especially if you can line it up to travel with an enemy as the enemy moves, hitting constantly until the boost ends. During a Dragon Boost, and for a short time after it ends, Lilac will be invincible If you boost diagonally down and hit the ground, Lilac's boost will level out and travel along the ground, rather than ricocheting. A Dragon Boost can be aimed in six directions - left, right, and the four diagonals, and it can ricochet off walls. The Dragon Boost is usually Lilac's best option, but using it requires a full meter. A standing kick will strike three times, while a moving or airborne kick will strike twice. Her basic kick is very often her best way to deal damage, as it deals four damage per tick, tying with her Dragon Boost and Rising Slash for best damage per tick. Lilac has many moves that deal damage, and they all deal damage in ticks - that is, they deal an amount of damage several times, usually every five frames, as long as the enemy is still in range of the move. Generally, jumping while moving up a slope will give you extra height, while jumping from a downslope will give extra forward speed - assuming the slope is steep enough to keep the jump from moving you upward. The result of a jump depends greatly on which way you're moving, and the angle of the surface you're jumping from. Moving downward will never cause you to lose speed. If you move upward, you lose horizontal speed. How To Train Your Lilac - Video Tutorial Seriesįor detailed information on each stage's strategy, here is a YouTube playlist made by johannhowitzer: 1 How To Train Your Lilac - Video Tutorial Series.
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